UID System | [STANDALONE]

UID System | [STANDALONE]

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A lightweight persistent unique ID system for FiveM servers. Every player is automatically assigned a 6-digit UID that sticks across sessions, displayed cleanly on screen and accessible to any other resource via exports β€” no framework required.

πŸ“¦ FEATURES

βœ… Assigns a unique persistent 6-digit UID to every player
βœ… On-screen display in the bottom-right corner
βœ… Toggle UID visibility on/off per player
βœ… Force-refresh command to restore display if it disappears
βœ… Admin command to reset any player's UID with ACE permission support
βœ… Database persistence via oxmysql β€” UIDs survive reconnects and restarts
βœ… Rate limiting on server events to prevent spam/abuse
βœ… Server exports | getUID, getIdentifier, getAllUIDs, isUIDOnline
βœ… Client exports | getMyUID, isVisible
βœ… Fully standalone β€” no ESX or framework required
βœ… Fully configurable | UID range, refresh interval, generation attempts, command names

πŸ”§ DEPENDENCIES

  • oxmysql

βš™οΈ INSTALLATION

  1. Import db.sql into your database
  2. Drop ms_uid into your resources folder
  3. Add ensure ms_uid to your server.cfg
  4. Add to server.cfg for admin access: add_ace group.admin ms_uid.admin allow
  5. Configure config.lua to your liking
  6. Restart your server

πŸ“ž SUPPORT

Join my Discord for support and updates:Β https://discord.gg/dRkkJk92rX